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Amiga CD32 Gamer 21
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CD32 Gamer - 1996 - Issue 21.iso
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shareware
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paccer
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ins.doc
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1996-01-12
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3KB
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90 lines
Paccer V1.0
-----------
written 1989 by Dirk Hoffmann
Moerscherstr. 1286710
Frankenthal - W.Germany
This program is Shareware.
Please copy it...
If you find it useful, please send DM15
or $10 to the upper adress. Then you will
become a registered user of this product.
If you add a blank
disc, I will send it back to you
with Version 1.0 of the
Paccer Level - Editor, including a 100%
Save option for your self made
levels. Besides, I will send you a
Trainer Version of Paccer and the
source codes of the game. If there will
be a new version of Paccer,
every registered user can use
an update service.
First of all, if you think Paccer is a
cruncher, another Command Line Tool or a Dia
Show you are badly informed. But if you
think Paccer is only a little nice PacMan
game, you're right. You can run Paccer from
Workbench or from CLI. I have not noticed
any problems with fast ram or external Disc
drives. Please remember that all files that
belong to Paccer must be in the current
directory. If there are any problem because
of File not found errors, Paccer sometimes
quits automatically or it calls the Guru to
help! If Paccer has loaded successfully,
the Playscreen appears and a Text is shown
in the first line. Whenever a Text is
shown, you can quit the game by pressing the
left MOUSE button. To continue press the
firebutton on your Joystick. I think
everybody knows the original PacMan, so I
need not explain how to play Paccer. It is
just like the original Game. There are only
a few things that differ from the original.
If you collect a Mystery, one of four(!)
different extras will be activated. You can
identify them by watching the color changes
of the ghosts.
- If colors do not change means that you
stop collecting points, but if
you pass an empty field, you will set a
point. (Please forgive me...) - If colors
become yellow the four ghosts clear all
points on their way, so
they help you clear a level. - If colors
become black you can pass through a ghost
without getting
killed. But remember that you can't eat
any ghost. - If colors become grey and the
ghosts stop, you can eat without being
disturbed by any ghost. But do not cross
their ways...
From level to level the ghosts increase
their speed. It will get rather impossible
to clear a level if the ghosts are faster
than your paccer,but a good player will
manage such levels, too (I hope...). After
five levels you get an extra live to
survive. If you have found any bugs or if
you only want to get in contact with me,
please write to me. Please tell me how you
like this game or how I can improve it. If
there will be a great resonance, I will
write a new Version with new features like
big playfields, two player option ...
Enjoy this game
and not your pirate copies...
D. Hoffmann